
// this creates the main buttons for the MAIN menu

// 
// ~ = label
// # = twice the size
//

// Adding this line will clear everything in the menu up until this point and start fresh.
// You should put it at the top of your spawn menu only if you want to override EVERY button.
//
// "clear"				"1"

"menu"
{
	"NEW Wheels"				"gm_toolmode 29; gm_context wheel2"
}