"VertexLitGeneric"
{
	"$basetexture" "models/vamp/vamp_sheet"
	"$surfaceprop" "flesh"
	"$bumpmap" "models/vamp/vamp_sheet_normal"
    	"$envmap" "env_cubemap"
	"$envmaptint" "[.5 .5 .5]"
	"$normalmapalphaenvmapmask" 1
	"$nodecal" "1"
	"$halflambert" 1
}
