"npc"
{
	"title"				"NPC Spawning"	
	
	"controls"
	{
		"toggle"
		{
		  	"label"			"Enable/Disable AI"		
	  	  	"name"			"ai_disable"
		}
		
		"keyvaluecombobox"
		{
		  	"label"			"Weapon to give AI"
	  	  	"name"			"ai_spawn_presets"
	  	  	"kvfile"		"settings/cp_npc_weapons.txt"
	  	  	"OpenOffsetY"	"-50"
	  	  	"multisetting"	"1"
		}
		
		"smalltext"
		{
			"name"			"helptext"
		  	"label"			"Some NPCs can't use some weapons"
		  	"tall"			"20"
		}
		
		
		"columns"			"2"	// this only applies to buttons at the moment


		"button"
		{
		  	"label"			"Combine Regular"
	  	  	"command"		"npc_create npc_combine"
		}
		
		"button"
		{
		  	"label"			"Combine Prison"
	  	  	"command"		"npc_create npc_combine_p"
		}

		
		"button"
		{
		  	"label"			"Combine Elite"
	  	  	"command"		"npc_create npc_combine_e"
		}
		
		"button"
		{
		  	"label"			"Metro Police"
	  	  	"command"		"npc_create npc_metropolice"
		}
		
		"button"
		{
		  	"label"			"Monk"
	  	  	"command"		"npc_create npc_monk"
		}
		
		"button"
		{
		  	"label"			"Alyx"
	  	  	"command"		"npc_create npc_alyx"
		}
		
		"button"
		{
		  	"label"			"Barney"
	  	  	"command"		"npc_create npc_barney"
		}
		

		"button"
		{
		  	"label"			"Citizen"
	  	  	"command"		"npc_create npc_citizen"
		}
		
		"button"
		{
		  	"label"			"Refugee"
	  	  	"command"		"npc_create npc_citizen_refugee"
		}
		
		"button"
		{
		  	"label"			"Rebel"
	  	  	"command"		"npc_create npc_citizen_rebel"
		}
		
		"button"
		{
		  	"label"			"Vortigaunt"
	  	  	"command"		"npc_create npc_vortigaunt"
		}
		
		
		"button"
		{
		  	"label"			"DOG"
	  	  	"command"		"npc_create npc_dog_play"
		}
		
		
		"button"
		{
		  	"label"			"Antlion"
	  	  	"command"		"npc_create npc_antlion"
		}
	
		"button"
		{
		  	"label"			"Ant Guard"
	  	  	"command"		"npc_create npc_antlionguard"
		}	

		"button"
		{
		  	"label"			"Fast Zombie"
	  	  	"command"		"npc_create npc_fastzombie"
		}

		"button"
		{
		  	"label"			"Poison Zombie"
	  	  	"command"		"npc_create npc_poisonzombie"
		}
		
		
		"button"
		{
		  	"label"			"Zombie"
	  	  	"command"		"npc_create npc_zombie"
		}
		
		"button"
		{
		  	"label"			"Zombie Half"
	  	  	"command"		"npc_create npc_zombie_torso"
		}


		"button"
		{
		  	"label"			"Headcrab"
	  	  	"command"		"npc_create npc_headcrab"
		}
		
		"button"
		{
		  	"label"			"Headcrab Black"
	  	  	"command"		"npc_create npc_headcrab_black"
		}
		"button"
		{
		  	"label"			"Headcrab Fast"
	  	  	"command"		"npc_create npc_headcrab_fast"
		}
		
		"button"
		{
		  	"label"			"Headcrab Poison"
	  	  	"command"		"npc_create npc_headcrab_poison"
		}
		
		"button"
		{
		  	"label"			"Manhack"
	  	  	"command"		"npc_create npc_manhack"
		}
		
		"button"
		{
		  	"label"			"City Scanner"
	  	  	"command"		"npc_create npc_cscanner"
		}
		
		"button"
		{
		  	"label"			"Shield Scanner"
	  	  	"command"		"npc_create npc_sscanner"
		}
		
		"button"
		{
		  	"label"			"Turret"
	  	  	"command"		"npc_create npc_turret_floor"
		}
		
		"button"
		{
		  	"label"			"Rollermine"
	  	  	"command"		"npc_create npc_rollermine"
		}
		
		
		"button"
		{
		  	"label"			"Crow"
	  	  	"command"		"npc_create npc_crow"
		}
		
		"button"
		{
		  	"label"			"Pigeon"
	  	  	"command"		"npc_create npc_pigeon"
		}
		
		"button"
		{
		  	"label"			"Seagull"
	  	  	"command"		"npc_create npc_seagull"
		}
		

		
	}
}


