// .vmf files!

"garry_materials.txt"
{
	"Wireframe (buggy)"	"gmod/wireframe"
	"EnvCubeMap"		"debug/env_cubemap_model"
	"Water"				"models/shadertest/shader3"
	"Jelly"				"models/shadertest/shader4"
	"Stained Glass"		"models/shadertest/shader5"
	"Shiny White"		"gmod/shiny"
	"Matte White"		"models/debug/debugwhite"
	"Combine Ball"		"Models/effects/comball_sphere"
	"Combine Ball 2"	"Models/effects/comball_tape"
	"Blue Glow"			"Models/effects/splodearc_sheet"
	"Volume-Light"		"Models/effects/vol_light001"
	"Combine Stasis"	"models/props_combine/stasisshield_sheet"
	"Combine Funnel"	"models/props_combine/portalball001_sheet"
	"Combine Shield"	"models/props_combine/com_shield001a"
	"Frosted Glass"		"models/props_c17/frostedglass_01a"
	"Tank Glass"		"models/props_lab/Tank_Glass001"
	"tprings_globe"		"models/props_combine/tprings_globe"
	"Render Target"		"gmod/rendertarget"
}