// .vmf files!

"gmp_materials1.txt"
{
	"Wireframe (buggy)"
	{
		"gm_matmode" "0"
	}
	"EnvCubeMap"
	{
		"gm_matmode" "1"
	}
	"Water"
	{
		"gm_matmode" "2"
	}
	"Jelly"
	{
		"gm_matmode" "3"
	}
	"Stained Glass"
	{
		"gm_matmode" "4"
	}
	"Shiny White"
	{
		"gm_matmode" "5"
	}
	"Matte White"
	{
		"gm_matmode" "6"
	}
	"Combine Ball"
	{
		"gm_matmode" "7"
	}
	"Combine Ball 2"
	{
		"gm_matmode" "8"
	}
	"Blue Glow"
	{
		"gm_matmode" "9"
	}
	"Volume-Light"
	{
		"gm_matmode" "10"
	}
	"Combine Stasis"
	{
		"gm_matmode" "11"
	}
	"Combine Funnel"
	{
		"gm_matmode" "12"
	}
	"Combine Shield"
	{
		"gm_matmode" "13"
	}
	"Frosted Glass"
	{
		"gm_matmode" "14"
	}
	"Tank Glass"
	{
		"gm_matmode" "15"
	}
	"tprings_globe"
	{
		"gm_matmode" "16"
	}
	"Render Target"
	{
		"gm_matmode" "17"
	}
}