THIS SCRIPT WILL NOT WORK IF YOU DON'T HAVE MY HOVERBALL MODEL! DL IT FROM FP.

This is NOT a mod, mods waste space and are buggy so I decided to not make it into a mod. Instead you put the folders directy into the GMod 9 dir and click yes on overwrite. (Doesn't replace anything)


To use it click on the mod menu (it will be in the MiniMod area of the Main Menu, eg: press q) named Hoverballs and set the sliders to what you want the strenght & hight of your Hoverballs to be (you can change them later). Then click the Give SWEPs buttion and use the Hoverball sticker to add a hoverball to the prop your are pointing at.

The balls sometimes don't work right the first time, if your hoverball doesn't hover for some reason try the following:
respawn (kill yourself)
Swap to another weapion and try again
Load the SWEP directly from the SWEP menu.
Call for Chuck Noris

If you want to change the hight of the hoverball indevedualy then use the Alterer SWEP. The help is on the bottom of your screen when you take it out.

If you want to use the powerup (makes all you balls go higher) function then type the following into the console:
bind <key> "+powerup"

Here is an example: bind . "+powerup"
Note the + in +powerup, it is very important that you type the name with the + or it will not work.

If you want to use the powerdown (makes all you balls go lower) function then type the following into the console:
bind <key> "+powerdown"

Here is an example: bind , "+powerdown"
Note the + in +powerdown, it is very important that you type the name with the + or it will not work.

In both the powerup and powerdown functions the balls will go higher or lower untill you release the key.


Creadits: (I couldn't have done it without these people's help)
Corona (or something like that, sorry ;p): Showed how to make it change the hight while HOLDING the key, instead of pressing it repeatedly.
Mr. CowThing: Primary Tester, helped out a whole lot, thanks!
The Guy with the funky monkey avatar on Interlopers.net (not his real name, I can't remember it, oops): Helped on how to make the ball model animated.
LuaPineapple2: Provided me with snacks while I stared mindlessly at the CRT screen.