"LightmappedGeneric"
{
	"$basetexture" "Blackmetal"
	"$surfaceprop" "solidmetal"
	"$bumpmap" "Metalnormal"
	"$parallaxmap" "Metals_height"
	"$parallaxmapscale" .9
	"$envmap" "env_cubemap"
	"$envmaptint" "[.6 .6 .6]"
	"$normalmapalphaenvmapmask" 1
} 

